Friday, September 25, 2015

Crumble WIP


Here's a WIP i've been working on of my crumble animation! As my character moves, her body falls apart on her, like a rock under stress. With this simulation, I tested out ways to trigger the shattering effect so that only the parts I want to shatter will be triggered. Though you can't see it, there is an expanding box in the scene that triggers the animation whenever a piece enters its volume. Debris particles are birthed when the shatter effect happens too. Now that I know I can trigger the animation when I want to, I can start fine-tuning it, working on smoke effects and art directing what the fractures will look like. Should be fun!

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